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Stealing in divinity original sin 2
Stealing in divinity original sin 2












stealing in divinity original sin 2

In the editor the command "oe PoB_CheckFlags" should list debug text checks above all player characters' heads. However, when it blows up, it may damage people or items people own. If you summon the Scoundrel Wind-Up Toy, summoning it will not provoke anyone because it isn't source magic. Perhaps another example would help as well. I chose my questions for Raze thoughtfully from in-game experience of testing the limits of what I could get away with. That is why magisters get upset when you use it near them. Spirit Vision is a type of source magic, it just doesn't require the use of a point of source. Ok, the location doesn't matter, I just couldn't resist an in-game lore reference. On the other hand, if Ifan were to summon his soul wolf in the Blackbull Tavern, that is source magic and would aggro any magister in range. For example, you can summon the standard incarnate around magisters and they will gawk at it saying things like, "and here I thought I'ld seen everything." That is because summoning the standard incarnate isn't source magic. You can even merge two sets of "stolen" gold to get rid of the flag.Īs Raze states, it is the use of source magic that will get you into trouble. Stolen gold can be merged with any other gold to get rid of the "stolen" flag. Alternatively, you can buy the item from an NPC instead of stealing it. If you are worried about having items flagged as stolen, the vast majority of items can be sold to a merchant are repurchased. As such, you may want to ensure any character with a stolen item doesn't get found by an NPC searching for a pick pocket. Optionally, you may have the choice of being sent to a prisoner cell if that NPC is a Magister. What it does mean is that if you Pick Pocket someone and they find you in their search, if they find anything stolen on you, expect a fight. That is about the end of the consequences.īeing flagged as stolen has no impact on the use of an item. That means they will get a bit more upset if you accidentally touch something that doesn't belong to you. Once something has been pick pocketed in an area, NPCs will be more sensitive in that area. However, there are consequences to thieving.














Stealing in divinity original sin 2